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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Rovinia wrote: Drone 16 wrote: Pardon the heresy but with these changes to JF's it's almost like they are saying that miners and industry players need to be just as important as combat pilots to the health of an alliance. Perhaps a change in...
- by Drone 16 - at 2014.10.03 03:32:00
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Pardon the heresy but with these changes to JF's it's almost like they are saying that miners and industry players need to be just as important as combat pilots to the health of an alliance. Perhaps a change in recruitment strategy is needed.
- by Drone 16 - at 2014.10.03 02:01:00
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3. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Spugg Galdon wrote: Emiko Rowna wrote: Harvey James wrote: Shin Dari wrote: DireNecessity wrote: Will drop rates be adjusted to make named modules rare enough to be more valuable/expensive than player produced meta 0 modules or is ...
- by Drone 16 - at 2014.09.30 09:37:00
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4. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
CCP Fozzie wrote: Hey guys. Thanks for the feedback so far. We're doing some discussion internally about the concerns some people have expressed about the naming. I will say that we absolutely reject any argument that attempts to claim that ob...
- by Drone 16 - at 2014.09.30 05:23:00
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5. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Falin Whalen wrote: Damn, If I had known how much you people would cry, bitter tears, over someone renaming your precious modules. I would have learned programming and applied to CCP for a job. Your tears are delicious. BOO FRIGGING HOO! Seri...
- by Drone 16 - at 2014.09.29 01:02:00
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6. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Drone 16 wrote: Nalha Saldana wrote: This is what a NPC corp based naming system could look like and would be 100x better than that crap Amarrian modules Upgraded/Ample - Amarr Constructions Scoped - Imperial Armaments Compact - Zoar and ...
- by Drone 16 - at 2014.09.27 04:41:00
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7. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Nalha Saldana wrote: This is what a NPC corp based naming system could look like and would be 100x better than that crap Amarrian modules Upgraded/Ample - Amarr Constructions Scoped - Imperial Armaments Compact - Zoar and Sons Enduring - Car...
- by Drone 16 - at 2014.09.26 15:01:00
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8. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Rivr Luzade wrote: Gray's Anatomist wrote: I have two issues with the impending doom^W tiericide: Current tiers had several useful properties for tight fits. For example, some modules used less CPU for less effect, which came in 4 steps ...
- by Drone 16 - at 2014.09.26 14:03:00
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9. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
In other news, Raytheon in a bid to attract more customers has decided to rename its next generation TTWCS-Tactical Tomahawk Weapon Control System (which has an increased missile bay) Ample Cruise Missile Launchers; sales are expected to sky rocke...
- by Drone 16 - at 2014.09.26 13:56:00
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10. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
MyHaula wrote: I would have preferred something a little more player driven. Keep the slot limitations in the stations and the ability to remotely copy and research BPOs. In place of these changes it would've been nice to see a finer granularit...
- by Drone 16 - at 2014.05.01 23:00:00
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11. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Seith Kali wrote: If you would take the seconds of your life it takes to sign your posts, MDD, to instead think about what you are typing - in what circumstance would anyone wish to conceal their identities from bidding? This is Eve. Tell me...
- by Drone 16 - at 2014.04.30 19:26:00
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12. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Not sure if anyone has brought this up but do you realize that industry guys are getting "crew members" before the pvp space ship guys?!?
- by Drone 16 - at 2014.04.30 17:51:00
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13. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
CCP SoniClover wrote: Dinsdale Pirannha wrote: Sigh.... You guys at CCP really don't get it, do you. What industrialists want, in real life or otherwise: 1. Cost certainty 2. Minimized risk for return (both in capital investment and getti...
- by Drone 16 - at 2014.04.30 17:06:00
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14. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
If you win the auction will there be the option of declining the help and having the team secretly sabotage the next bidder down (slow work etc)? The second place bidder will think they won and accept the corrupt team. This is Eve after all
- by Drone 16 - at 2014.04.30 15:16:00
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15. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Small update! After sacrificing many Devs to the dark development gods, we are now able to confirm we will have reprocessing skills affect Starbase Reprocessing Arrays - if not for the Summer release, shortly after. I'm...
- by Drone 16 - at 2014.04.25 15:04:00
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16. Announcement:Dev Blog: Fanfest 2014 - A Festival for the Best of Fans - in EVE Information Portal [original thread]
CCP Greyscale wrote: CCP Arrow wrote: CCP RubberBAND wrote: Dinsdale Pirannha wrote: CCP Eterne wrote: FanFest 2014 is a little over a week away and it's going to be EPIC! Not only will there be roundtables, presentations, and the p...
- by Drone 16 - at 2014.04.24 14:59:00
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17. Sticky:Dev Blog: CSM8 - Second Summit Minutes - in EVE Information Portal [original thread]
I don't mission but it seems to me that blitzing should not be the best way to get mission income. You put "content" into the game and then advise players to blitz past it? Seems strange...
- by Drone 16 - at 2014.04.05 04:03:00
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18. Sticky:Developer Spotlight: CCP Rise - in EVE Information Portal [original thread]
Good job, Rise. I'm glad you are with the company, keep up the good work
- by Drone 16 - at 2014.03.28 00:11:00
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19. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
Melina Lin wrote: Quote: Blockade Runners are being updated to be immune to cargo scanners, and as such will always show up as empty on scans What kind of weird change is this? Why nerf these ships so that you will never be able to auto ...
- by Drone 16 - at 2012.11.30 14:41:00
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20. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: Migrator Soul wrote: CCP FoxFour wrote: A sea of tears over this... you should have seen what else we wanted the NPC to do. Please, do it then. Hell, even the current sleeper AI is laughably easy.. I would love t...
- by Drone 16 - at 2012.09.26 16:23:00
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